Map currently features 12 mapmodes, of which (as of writing this text) 7 are accessible in game, and 5 are unique to Skanderbeg.
Little description of each of the unique ones:
- Interest-to-income mapmode -> as name suggests, it displays country's monthly interest that it pays in relation to its entire income.
Provinces of a country with 0 interest will be green(50/150/0 RGB) to red(256/128/0) at 50% to black(0/0/0) at 100%. It is worth noting,
that in some cases monthly interest rates can exceed nation's entire income.
Ideas mapmode -> in this mapmode province's color scales linearly depending on number of ideas its owner has. If country has the lowest number of ideas
in the entire world, province's color will be fully red(256/0/0) scaling to fully green at max ideas(0/256/0).
Casualties mapmode -> one of Skanderbeg's more known features. In this mapmodes the more red the province is, the more people died on it in game,scaling linearly).
Scale goes from gray(128/128/128) at 0 deaths to red(256/0/0) at maximum casualties.
Manpower dev mapmode -> this mapmode is particularly important in MP. It works similarly to development mapmode, but it displays solely manpower development
while also additionally emphasizing on the difference between 'low' and 'high' values. Scale goes from red(20/256/25) at 0 dev to green.
Improvement mapmode -> this mapmode works similarly to development mapmode, but it displays solely the development that was created after the game started.
Scale goes linearly from white (255/255/255) at 0 improvement count to green(0/128/0) at 20 improvement count and dark green(0/117/35) for more than 20.